

Thank you in advance in case you decide to reply. I am very disappointed and do not find meaning in what the developers of Vray have done. Now this is missing, it is not possible to approach different types of rendering scenes in such a general way.

Each scene is specific in its own way - it matters whether it is interior or exterior, for example, it can be different in complexity and quality materials, different in complexity lights and objects in the scene, different scale of objects in the scene, different level of detail, etc. They allowed for manual scene optimization, which is now lacking. Why is that? The subdivisions of lights and materials have been removed, as well as a number of settings from the render menu.

I also created a simple scene in Vray5 and opened it with Vray Next and it rendered faster. Old scenes rendered with Vray Next are noticeably slower with Vray5. I have recently been using Vray 5 hotfix 2 in 3dsMAX 2020, and it struck me that it is noticeably slower than V ray Next.
